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platform_image.hpp File Reference

#include <windows.h>
#include <adobe/dictionary.hpp>
#include <adobe/future/windows_message_handler.hpp>
#include <adobe/memory.hpp>
#include <adobe/layout_attributes.hpp>
#include <boost/function.hpp>
#include <boost/gil/gil_all.hpp>
#include <boost/noncopyable.hpp>
#include <string>

Go to the source code of this file.


struct  controller_model_type< adobe::image_t >
struct  image_t
 Image widget. More...
struct  view_model_type< adobe::image_t >


namespace  adobe


void enable (image_t &value, bool make_enabled)
HWND get_display (image_t &widget)
void initialize (image_t &value, HWND parent)
void measure (image_t &value, extents_t &result)
void measure_vertical (image_t &value, extents_t &calculated_horizontal, const place_data_t &placed_horizontal)
void place (image_t &value, const place_data_t &place_data)

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