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forest_bitpath.hpp File Reference

#include <adobe/config.hpp>
#include <boost/dynamic_bitset.hpp>
#include <boost/operators.hpp>
#include <adobe/forest.hpp>
#include <adobe/vector.hpp>

Go to the source code of this file.

Classes

struct  bitpath_t

Namespaces

namespace  adobe

Enumerations

enum  { bitpath_first_child, bitpath_next_sibling }

Functions

bitpath_t first_child_of (const bitpath_t &src)
static const adobe::bitpath_tnbitpath ()
bitpath_t next_sibling_of (const bitpath_t &src)
bitpath_t parent_of (const bitpath_t &src)
bool passes_through (const bitpath_t &path, const bitpath_t &candidate)
bitpath_t prior_sibling_of (const bitpath_t &src)
template<typename Forest >
Forest::const_iterator traverse (const bitpath_t &path, const Forest &f)
template<typename Forest >
Forest::iterator traverse (const bitpath_t &path, Forest &f)

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