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pop_heap

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Category: algorithms Component type: function

Prototype

Pop_heap is an overloaded name; there are actually two pop_heap functions.

template <class RandomAccessIterator>
void pop_heap(RandomAccessIterator first, RandomAccessIterator last);

template <class RandomAccessIterator, class StrictWeakOrdering>
inline void pop_heap(RandomAccessIterator first, RandomAccessIterator last,
                     StrictWeakOrdering comp);

Description

Pop_heap removes the largest element (that is, *first) from the heap [1] [first, last). The two versions of pop_heap differ in how they define whether one element is less than another. The first version compares objects using operator<, and the second compares objects using a functors comp.

The postcondition for the first version of pop_heap is that is_heap(first, last-1) is true and that *(last - 1) is the element that was removed from the heap. The postcondition for the second version is that is_heap(first, last-1, comp) is true and that *(last - 1) is the element that was removed from the heap. [2]

Definition

Defined in the standard header algorithm, and in the nonstandard backward-compatibility header algo.h.

Requirements on types

For the first version:

  • RandomAccessIterator is a model of RandomAccessIterator.
  • RandomAccessIterator is mutable.
  • RandomAccessIterator's value type is a model of LessThanComparable.
  • The ordering on objects of RandomAccessIterator's value type is a strict weak ordering, as defined in the LessThanComparable requirements.

For the second version:

  • RandomAccessIterator is a model of RandomAccessIterator.
  • RandomAccessIterator is mutable.
  • StrictWeakOrdering is a model of StrictWeakOrdering.
  • RandomAccessIterator's value type is convertible to StrictWeakOrdering's argument type.

Preconditions

For the first version:

  • [first, last) is a valid range.
  • [first, last - 1) is a valid range. That is, [first, last) is nonempty.
  • [first, last) is a heap. That is, is_heap(first, last) is true.

For the second version:

  • [first, last) is a valid range.
  • [first, last - 1) is a valid range. That is, [first, last) is nonempty.
  • [first, last) is a heap. That is, is_heap(first, last, comp) is true.

Complexity

Logarithmic. At most 2 * log(last - first) comparisons.

Example

int main()
{
  int A[] = {1, 2, 3, 4, 5, 6};
  const int N = sizeof(A) / sizeof(int);

  make_heap(A, A+N);
  cout << "Before pop: ";
  copy(A, A+N, ostream_iterator<int>(cout, " "));

  pop_heap(A, A+N);
  cout << endl << "After pop: ";
  copy(A, A+N-1, ostream_iterator<int>(cout, " "));
  cout << endl << "A[N-1] = " << A[N-1] << endl;
}

The output is

Before pop: 6 5 3 4 2 1 
After pop: 5 4 3 1 2 
A[N-1] = 6

Notes

[1] A heap is a particular way of ordering the elements in a range of RandomAccessIterator [f, l). The reason heaps are useful (especially for sorting, or as priority queues) is that they satisfy two important properties. First, *f is the largest element in the heap. Second, it is possible to add an element to a heap (using push_heap), or to remove *f, in logarithmic time. Internally, a heap is a tree represented as a sequential range. The tree is constructed so that that each node is less than or equal to its parent node.

[2] Pop_heap removes the largest element from a heap, and shrinks the heap. This means that if you call keep calling pop_heap until only a single element is left in the heap, you will end up with a sorted range where the heap used to be. This, in fact, is exactly how sort_heap is implemented.

See also

make_heap, push_heap, sort_heap, is_heap, sort

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