Difference between revisions of "List/Tree Widget"

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[http://developer.apple.com/documentation/Carbon/Conceptual/display_databrowser/databrowser_intro/chapter_1_section_1.html| Carbon Tree Control API Documentation (Data Browser)]
 
[http://developer.apple.com/documentation/Carbon/Conceptual/display_databrowser/databrowser_intro/chapter_1_section_1.html| Carbon Tree Control API Documentation (Data Browser)]
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 +
= API =
 +
 +
''This API set will be updated piecemeal as I am able to further the implementation''
  
 
== Typedefs ==
 
== Typedefs ==
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   typedef boost::function<void (iterator before, const sequence_set_type&)> monitor_splice_callback_t;
 
   typedef boost::function<void (iterator before, const sequence_set_type&)> monitor_splice_callback_t;
  
== Model API ==
+
== Model ==
  
 
   void splice(iterator before, const sequence_set_type& value);
 
   void splice(iterator before, const sequence_set_type& value);
 
   void monitor_splice(const monitor_splice_callback_t& how);
 
   void monitor_splice(const monitor_splice_callback_t& how);
  
== View API ==
+
== View ==
  
 
   void splice(iterator before, const sequence_set_type& value);
 
   void splice(iterator before, const sequence_set_type& value);
  
== Controller API ==
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== Controller ==
  
 
   void monitor_splice(const monitor_splice_callback_t& how);
 
   void monitor_splice(const monitor_splice_callback_t& how);

Revision as of 18:30, 10 January 2007

(For the time being the focus will be on lists, not heirarchical trees.)

The tricky part of a list controller/view is that you have a controller/view on a sequence. You need to figure out:

  1. How to communicate requests for changes to the sequence
  2. What those requests are
  3. How to communicate a change in the visible portion of the sequence to the view

We assume the sequences in a list are disjoint.

Contents

Related Docs

Win32 Tree Control API Documentation (Tree View)

Carbon Tree Control API Documentation (Data Browser)

API

This API set will be updated piecemeal as I am able to further the implementation

Typedefs

Assume for the time being that the model_type is simple:

 typedef std::string                   value_type;
 typedef std::list<value_type>         model_type;
 typedef model_type::iterator          iterator;
 typedef std::pair<iterator, iterator> sequence_type;
 typedef std::vector<sequence_type>    sequence_set_type;
 
 typedef boost::function<void (iterator before, const sequence_set_type&)> monitor_splice_callback_t;

Model

 void splice(iterator before, const sequence_set_type& value);
 void monitor_splice(const monitor_splice_callback_t& how);

View

 void splice(iterator before, const sequence_set_type& value);

Controller

 void monitor_splice(const monitor_splice_callback_t& how);