List/Tree Widget
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typedef boost::function<void (const value_type&)> monitor_value_callback_t; | typedef boost::function<void (const value_type&)> monitor_value_callback_t; | ||
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void monitor(iterator who, const monitor_child_insert_callback_t& how); | void monitor(iterator who, const monitor_child_insert_callback_t& how); | ||
void erase(iterator who); | void erase(iterator who); | ||
Revision as of 00:28, 10 January 2007
(For the time being the focus will be on lists, not heirarchical trees.)
The tricky part of a list controller/view is that you have a controller/view on a sequence. You need to figure out:
- How to communicate requests for changes to the sequence
- What those requests are
- How to communicate a change in the visible portion of the sequence to the view
We assume the sequences in a list are disjoint.
Contents |
Related Docs
Win32 Tree Control API Documentation (Tree View)
Carbon Tree Control API Documentation (Data Browser)
Typedefs
Assume for the time being that the model_type is simple:
typedef std::string value_type; typedef std::vector<value_type> model_type; typedef model_type::iterator iterator; typedef std::pair<iterator, iterator> sequence_type;
Model API
typedef boost::function<void (const value_type&)> monitor_value_callback_t; typedef boost::function<void (iterator who)> monitor_child_insert_callback_t; void insert(const value_type& what, iterator where); void monitor_child_insert(iterator parent, const monitor_child_insert_callback_t& how); void monitor_value(iterator where, const monitor_value_callback_t& how); void monitor_erase(...); void monitor_child_erase(...);
View API
void set(iterator where, const value_type& value); void erase(iterator who);
Controller API
typedef boost::function<void (const value_type&)> monitor_value_callback_t; void monitor(iterator who, const monitor_child_insert_callback_t& how); void erase(iterator who);